Geology major Shaun Duckett '25 unveiled Ecos: La Brea, his newly released educational prehistoric animal survival video game, set in the ice age ecosystem preserved by the famed fossil site of the La Brea Tar Pits in Los Angeles, Calif. As co-producer, 3D modeler, environment designer, researcher and concept artist, Shaun has been researching, designing and digitally illustrating with seven collaborators for the last two years to bring their creative vision to fruition. The Ecos team of paleoartists, animators and coders conducted literature research to create their Pleistocene world, which allows individuals or groups of players to experience life as an iconic ice age megafauna within their scientifically accurate, detailed paleolandscapes of 50,000-11,000 years ago.
Shaun says, "The animals in the game were illustrated from the bones up; using the fossil skeletons found at the La Brea Tar Pits site, coupled with what we know about the musculature and external tissues of living related species, we can inform the artistic and anatomical decisions of their extinct counterparts."
In order to survive in this ancient landscape filled with saber-tooth cats, ancient bison, dire wolves and horses, players must manage their resources, work together in a pack or guide herds, and look out for natural hazards. Shaun is proud to say that sales have been lucrative in just these first two weeks of the release, and that early access is now available on @Roblox.
Explore the Ecos: La Brea website or watch the Ecos: La Brea Official trailer on YouTube! Kudos to Shaun and his collaborators for bringing science to life!